Coedited by Samuel Collins, Matthew Durington, and Harjant Gill (Towson University) The following is an excerpt from “Multimodality: An Invitation”: This section used to be called Visual Anthropology. Its new name—Multimodal Anthropologies—reflects changes in the media ecologies we engage as anthropologists, changes that have broadened our perspective to include other forms of media practice, while remaining inclusive of visual anthropology. Many of these changes can be linked to three developments: (1) the (relative) democratization and integration of media production; (2) the shift towards engagement and collaboration in anthropological research; and (3) the dynamic roles of anthropologists vis-à-vis both the profession and the communities in which they work. Together, these changes suggest a new framework, multimodal anthropology, by which we mean not only an anthropology that works across multiple media, but one that also engages in public anthropology and collaborative anthropology through a field of differentially linked media platforms. This is not, however, a decisive “break” with the past. Many of us already practice multimodal anthropology. When we consider the different opportunities and possibilities for engaging with anthropologically intended media in the age of diverse tools and platforms, we see multimodal anthropology. When we look at the transmedia installations of Ethnographic Terminalia, we see articulations of multimodal anthropology. Multimodal anthropology is also encapsulated within the numerous visual, aural, and tactile media that anthropologists produce, post, and share—the growing decoupage of social media that is one symptom of a changing anthropological practice. Multimodal practice is not limited to self-identification as a visual anthropologist. Rather, it encompasses this subdiscipline and also invites practitioners from within and outside anthropology. Finally, we see multimodality in the ways communities of non-anthropologists interact with us, from para-ethnographic productions to critique and commentary. Ice Time: Transversal Knowledge Production between Hockey and Art November 1, 2018This multimodal essay explores Finnish ice hockey through a speculative design project. The Balinese Cockfight Reimagined: “Tajen: Interactive” and the Prospects for a Multimodal Anthropology October 19, 2018Visit the website for "Tajen: Interactive," an interactive documentary about the Balinese cockfight, which is described in an accompanying essay in the journal. Drawing Culture, or Ethnography as a Graphic Art: The Making of Lissa June 7, 2018In this post, Sherine Hamdy and Coleman Nye discuss the making of their graphic novel Lissa, with commentary from Julie Livingston. The Knot in the Wood: The Call to Multimodal Anthropology June 5, 2018In this post, Roxanne Varzi describes her multimodal work in ethnographic fiction, film, and sound projects. Minecraft Multimodal May 16, 2018“Minecraft Multimodal” was presented at the 2018 joint SVA/SCA conference, “Displacements.” It summarizes the multimodal editors’ philosophies and introduces some of the work that has been published in the section. Repurpose, Remix, Bend: Piloting A Locally Defined Technology Curriculum April 10, 2018In this post, Casey Anderson describes his efforts to create a hands-on technology curriculum in rural Haiti. With the Smartphone as Field Assistant: Designing, Making, and Testing EthnoAlly, a Multimodal Tool for Conducting Serendipitous Ethnography in a Multisensory World February 21, 2018In this post, Paolo S. H. Favero and Eva Theunissen show us how to use EthnoAlly, a smartphone-based fieldwork app. The Workshop Sketchbook November 1, 2017This online sketchbook accompanies the essay, “Drawing as Radical Multimodality: Salvaging Patrick Geddes’s Material Methodology," and illustrates how drawing can be used in ethnographic research and reflection. Tainted Frictions: A Visual Essay by Paolo Favero April 27, 2017"Tainted Frictions" is a nonlinear visual essay that generates a creative set of tensions between photographs and texts. Favero invites viewers to "swim" in the image.